[Update] Dolphin Git 5.0-10316

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the arcade machine based on the Gamecube [Update] Dolphin Git 5.0-10316Dolphin Git 5.0-10316 is compiled. This is the body of Dolphin Project. Dolphin is the offset Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii in addition to Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features in addition to abilities non acquaint on the master consoles. It has a partial Wii back upward in addition to plays nearly Gamecube games.

Dolphin Git changelog:
* Merge describe asking #8127 from lioncash/resource
* UICommon/ResourcePack: Allow ReadCurrentFileUnlimited() to read into whatever contiguous container
* UICommon/Manager: Remove unused std::string variable inwards Remove()
* UICommon/ResourcePack: Use ScopeGuards to care closing files
* UICommon/ResourcePack: Deduplicate string construction
* UICommon/ResourcePack: Remove unnecessary resizes
* UICommon/ResourcePack: Make TEXTURE_PATH a regular array
* Merge describe asking #8126 from lioncash/todo
* Core/GCMemcard: Remove obsolete TODO
* Merge describe asking #8125 from lioncash/verify
* DiscIO/VolumeVerifier: Make no-argument overload of GetBiggestUsedOffset() const
* DiscIO/VolumeVerifier: Use structured bindings where applicable
* DiscIO/VolumeVerifier: In-class initialize members where applicable
* DiscIO/VolumeVerifier: Default destructor inside the cpp file
* DiscIO/VolumeVerifier: Take std::string past times value inwards AddProblem()
* DiscIO/VolumeVerifier: Make purpose of unused variable inwards CheckMisc()
* Merge describe asking #8124 from lioncash/http
* Common/HttpRequest: Simplify cURL initialization
* Common/HttpRequest: Avoid unnecessary copies inwards loop inwards Fetch()
* Common/HttpRequest: std::move callback inwards constructor

Download: Dolphin Git 5.0-10316 x64
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