[Update] Mgba Git (2019/05/30)

FAST DOWNLOADads
Download
: mGBAmGBA Git (2019/05/30) is compiled. mGBA is a novel emulator for running Game Boy Advance games. It aims to live faster together with to a greater extent than accurate than many existing Game Boy Advance emulators, equally good equally adding features that other emulators lack.

Features:
* GBA Video: Fix to a greater extent than or less GL produce got leaks
* GBA Video: Window interpolation
* GBA Video: Fix GL degenerate windows
* GBA Video: Move bldy to WINDOW tex
* GBA Video: Fix GL manner 2 distortion
* Qt: Fall dorsum to 1.4 if 2.x context is bad
* Qt: Fix Windows build
* GL: Fix FreeBSD build
* CHANGES: Update
* Merge branch 'feature/hwrender'
* GBA: Fix hi-res videos
* GBA Video: GL screenshots
* GBA Video: Fix GL sprite window blending
* OpenGL: Reset clear color equally needed
* GBA Video: Massively simplify compositing
* Qt: Fix hwaccel settings
* GBA Video: Fix 256-color sprites inwards GL renderer
* OpenGL: Fix frame sizing regression
* GBA Video: Fix VAOs on Nvidia
* GBA Video: Minor GL cleanup
* OpenGL: Use VAOs
* Qt: Port to QOpenGLWidget
* Qt: Reduce flickering past times resizing less often
* Qt: Reload GL context on original thread afterward shutting downwardly painter
* CMake: Fix Windows construct issues
* Qt: Add settings for enhancements
* Core: Improve OpenGL integration, update Qt to job improvements
* GBA Video: GL OBJWIN
* GBA Video: GL compatibility fixes
* GBA Video: Clean upwards GL uniforms
* GBA Video: Windows inwards GL
* GBA Video: Initialize GL backgrounds better
* GBA Video: GL improve blending together with finalization
* SDL: Fix initialization ordering issues
* GBA Video: GL semitransparent OBJs
* GBA Video: Add transformed objects to GL
* GBA Video: Add per-pixel flags inwards GL
* GBA Video: GL sprite initial work
* GBA Video: Mode 2 cubic interpolation
* GBA Video: GL cleanup, initial piece of work on blending
* GBA Video: Basic interpolation for GL renderer
* Core: Some texid plumbing
* Core: Begin on video scale hack
* GBA Video: Add GL manner 2
* GBA Video: Pass disabled layers through proxy
* GBA Video: Better batching/depth testing
* GBA Video: Finish GL manner 0 renderer
* GBA Video: Mostly functional manner 0 GL renderer
* GBA Video: Start manner 0 GL renderer
* GBA Video: Move video registers together with structs into mutual file
* GBA Video: Begin fleshing out GL renderer
* GBA Video: Start GL renderer
* Feature: More video logging plumbing
* Qt: Add VideoProxy
* Fixed link cable stability
* Implement atomic macros for win32
* Use atomic functions inwards to a greater extent than places

mGBA Git Changelog:
* Qt: Update High German GUI translation
* Ports: Interframe blending bill of fare option
* 3DS: Interframe blending
* Vita: Interframe blending
* GBA Video: Use interpolation non extrapolation for offset few scanlines (fixes #1431)
* Wii: Interframe blending
* Wii: Other one-half of lastly 2 commits
* Wii: 2/3, non 1/3 scaling is useful
* Wii: Fix typos (fixes #1428)
* Qt: Make mute bill of fare choice too toggle fast-forward mute (fixes #1424)

Download: mGBA Git (2019/05/30)
Source: Here
FAST DOWNLOADads
Download
Next Post Previous Post
No Comment
Add Comment
comment url