[Update] Vita3k Git (2019/06/03)
Vita3K Git Changelog:
* Merge delineate asking #502 from pent0/momo
* shader/translator: Correct predicate transform range
* shader+gxm: Format
* shader: Strengthen parameter mention transformation
* shader/translator: Handle src2 amongst f32 rootage illustration of VPCK
* shader: Correct VPCK fields
* shader/translator: Correctly identify VDP rootage 1 too apply repeat offset
* shader/translator: Some SMLSI corrections
* shader: Remove uselss code
* shader: Update VTST fields too right SECATTR transformation
* shader/translator: Using spv::Funcion instead of spv::Block for caching subroutines
* shader/analyzer: Invalidate a block that has it predicates beingness overwritten
* shader: Change parameter mention behaviour to alone santizie the name
* shader: Use default constructor amongst Instruction variables
* shader/translator: Renew VMAD2 encoding amongst to a greater extent than fields
* shader: Apply modifiers on all charge case
* shader/recompiler: Force coord types to e'er vec4
* shader/translator: Fix VMAD2 typos
* shader/constant: Correct unopen to values on bank0 f16
* shader: Correct packing non-F32 rootage for storage
* shader: Fix unopen to typos
* shader/translator: Fix VMOV bits
* shader: Correctly grip CMOV too VPCK
* shader/translator: Handling INDEXED bank
* shader/translator: Pass operand past times copy
* shader/analyzer: Handle CMOV
* shader: Rewrite to purpose apartment array
* shader: Adjust bitwise op to purpose UINT32
* shader/translator: Add index too integral load/store
* shader/types: Add UINT32 too type detection
* shader/disasm: Support index bank
* shader: implement bitwise-test
Download: Vita3K Git (2019/06/03)
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